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Resume

Downloadable formats:

.doc        .txt        .pdf

Contact

phone: 281-235-9327

email: dcvargo1@sbcglobal.net 

Bio
Before I started at the Guildhall, I was practicing and teaching architecture in Houston, Texas for eleven years.  People have asked me why would I want to leave that career to start one in the game industry.  I've always had a passion for games and especially games that involve exploring unique places.  And now with the increasing capability of today's computers, my desire to create environments and play within them is more viable in the game industry.  The above images represent some of the work during that interesting period of my life.

In June 2006, I graduated from Guildhall with a Certificate of Digital Game Development, specializing in Level Design.  Shortly there after, I accepted a World Builder position at NCsoft/Destination Games.  In November 2007, I was thrilled to ship my first title, the science fiction MMO Tabula Rasa.  As of September 2008, I have completed a contract position with Certain Affinity designing one of their multiplayer vehicle maps for Call of Duty: World at War.

 
    Copyright © 2008 by David Vargo.  All rights reserved.