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To
vary the type of enemies, I reviewed all the existing enemy
models of the game. I checked for rank, service duty
(exterior or interior), appearance (dirty or clean), and
weapon type and applied those that match the specific
situation. To increase the challenge along the player path,
I added one additional soldier per major room. So, from two
soldiers in the Mechanical Room, it increased to 4 soldiers
at the Sentry Post. Above is an in-editor screenshot
of the sleeping quarters. |